Your muscle memory. Upgraded.
Split with S. Group with G. Automatic crossfades and ripple editing that stay out of your way.
VEGAS-INSPIRED WORKFLOWDeterministic non-linear video editing for Windows.
Native performance. No subscriptions. Complete creative freedom.
Creative tools should feel instinctive.
Under the surface, every decision should be exact.
Split with S. Group with G. Automatic crossfades and ripple editing that stay out of your way.
VEGAS-INSPIRED WORKFLOWExact rational arithmetic from your first cut to your final master. What you preview is what you export.
30000 / 1001 · FRAME PRECISENative C++20 and Direct3D 11. Decode surfaces presented into WPF without a CPU round-trip.
NATIVE · HARDWARE ACCELERATEDNon-destructive editing. Local project files. Recovery snapshots after three seconds of settling.
LOCAL FIRST · ZERO CLOUD LOCKSFrom the first assembly to the final look.
Purpose-built tools, one native workspace.
Balance Lift, Gamma, Gain and Offset. Monitor your image with RGB Parade, Waveform and Vectorscope, then bring your look home with .cube LUTs.
Explore the toolset
4-band Track EQ, compression and noise gating. Sub-frame cuts. A mix that holds together.
Unlimited video and audio tracks. Non-destructive compositing and reciprocal fade curves.
Asynchronous decoding, background thumbnails and a silent in-place updater.
Your footage. Your decisions.
A faithful path from first import to final export.
Native media inspection and asynchronous decoding keep source files untouched.
PRODUCTION INTERFACE REFERENCEA managed studio. A native media core. A deliberately clear boundary.
Read the architecture, inspect the code, or build it yourself.
Managed tests passed. Zero failures. Zero warnings.
No subscription to keep. No cloud to depend on.
Just you, your footage, and an open-source editor.
Your everyday editing workspace. Install once, with desktop integration and silent in-place updates.
Same engine. No installation. Extract the archive, launch OpenRend.exe, and get straight to your timeline.
Report a bug, propose a feature, or contribute your first fix.
The next chapter of OpenRend is open for contributions.